This course will cover the basics of 3D object modeling in 3D Studio Max software. No drawing ability is necessary. Students will learn the fundamentals of how to visualize and construct basic objects using polygons and then learn how to create and apply their own texture maps to the objects. Once a familiarity with the software and techniques are established, more complex and original objects can be approached. The skills acquired in this class can be applied to video games, 3D animation, architecture, and other areas in the entertainment and communication fields.